SBIR/STTR Research Award

Fate and Fortune: A Story-Based Algebra Simulator of High Seas Trade

Award identifier 24f083f86e42918a9a575a09d2709e14b807495600e0fe3df6d983e5b31fc586Awarding agency Department of Education · Institute of Education Sciences

Award amount

$900,000

Program and phase

SBIR · Phase II

Award year

2018

Explore This Research Award in CaptureIQ

Research the technology, evaluate the recipient and agency, identify related opportunities, and explore potential follow-on work with CaptureIQ.

Award details

Awarding agency
Department of Education
Branch
Institute of Education Sciences
Recipient company
MIDSCHOOLMATH, LLC
Proposal award date
2018-05-10
Contract end date
2020-05-09
UEI
JUVBCVKS7A26
Solicitation number
99190018R0005
Topic code
99190018R0005

Research abstract

Purpose: This project team will fully develop and test Fate and Fortune, an online class-wide intervention where grade 8 students learn algebra within a story-based game. Research demonstrates that students who do not succeed in algebra are more likely to eventually drop out of high school. When students begin Algebra I, a lack of conceptually meaning and understanding can be further reinforced by curricula where math problems do not make sense in the context of their lives and interests. Project Activities: During Phase I in 2017, the team developed a prototype including the core game mechanics for students to engage in the adventure backstory and initial problem sets. At the end of Phase I, researchers completed a pilot study with 35 students and three teachers in three grade 8 classrooms. They found that the prototype operated as intended, students were engaged, reported that the activities were fun, made them curious to learn more, and helped to connect math to their lives. In Phase II, the team will develop a fully-functional user interface, interactivity across student users, narrative scripts and accompanying art assets, problem sets, and student and teacher dashboards and databases. After development is complete, the research team will carry out a pilot study to examine the usability and feasibility, fidelity of implementation, and the promise of the game to improve learning. Eight grade 8 mathematics classrooms in four schools will participate in the study, with one classroom per school randomly assigned to use the game and the other half assigned to a business-as-usual control. The team will compare student scores on pre and post Algebra I learning outcomes aligned to Common Core standards. Product: Fate and Fortune is a multi-player game-based intervention for grade 8 mathematics classrooms. The game is designed for use at the beginning of Algebra I, to address core concepts that provide a foundation for student success throughout the remainder of the course. Set in the Spice Trade of the 1600s, in Fate and Fortune students design ships while managing their own Renaissance-era shipping company where they travel around the world to purchase and sell spices. Rather than focusing solely on number calculations, the game employs a story-based narrative where mathematical thinking occurs naturally as students create, build, and solve problems to support understanding of algebraic logic and structure. As a multi-player game, students will interact with other classmates to complete trades that lead to encounters with different math problems. The game design architecture will work desktops and tablets and will include supplemental print materials. A dashboard will provide teachers immediate feedback on student progress to guide responses to individual learners and the collective classroom.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

6 SBIR/STTR records share this UEI (2012–2018). Reported award amounts total $3,075,000. Reported amounts are not federal obligations.

Phases: Phase II, Phase I

Agencies: Department of Education, National Science Foundation

Agency intelligence

Department of Education

Back to SBIR/STTR Research Awards

Don't take our word for it. Ask AI about RFPCapture.

See what leading AI assistants have to say about RFPCapture and CaptureIQ.

Gemini opens without a prefilled question. The question is copied to your clipboard when the button works. You can also copy it here:

What is RFPCapture.com and its CaptureIQ platform from Smart Logic AI? How does it help federal contractors discover opportunities, evaluate bid/no-bid decisions, research government contracts, and prepare proposals? How does it compare with other federal capture platforms? Use independent sources where available.