SBIR/STTR Research Award

Therapeutic game based exercise during hemodialysis to improve balance and mobility

Award identifier 715e369e2f34cadc74b4eea34f67d0a9f51b24ffb1f4eb8a432f7fec90fb4176Awarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$225,000

Program and phase

STTR · Phase I

Award year

2017

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
BIOSENSICS LLC
Proposal award date
2017-09-15
Contract end date
2019-08-31
UEI
C9MRZK4B7K39
Solicitation number
PA16-303
Topic code
NIA

Research abstract

Abstract Chronic kidney disease CKD disproportionately impacts older adults Balance mobility and falls are serious problems for CKD patients due to associated peripheral neuropathy and peripheral arterial disease which also contribute to foot ulcers and other foot problems in this population Among older adults these problems are often compounded by other comorbid conditions leaving older adults with CKD at a particularly high risk for falls Patients with CKD require hemodialysis unless and until they can receive a liver transplant These patients visit clinics multiple times a week and must sit or lie still for hours hours at a time while receiving hemodialysis This coupled with generally low activity levels leads to further deconditioning of the lower extremities muscle wasting and an increased risk of falls Exercise interventions have been shown to improve mobility and balance reduce the incidence of falls and improve peripheral blood flow which is essential to reduce foot problems and peripheral arterial disease However uptake of exercise programs for individuals who are undergoing hemodialysis HD process has been limited The three main factors limiting uptake and adherence among HD patients are time availability post dialysis fatigue and transportation to exercise programs which are usually offered in rehabilitation departments or cardiovascular centers but not in nephrology departments or in free standing dialysis clinics To address the factors limiting uptake and adherence of therapeutic exercise among HD individuals we have developed a game based exercise program Exergame platform that can be performed while receiving HD The exergaming system consists of a wireless inertial sensor worn on the dorsum of each foot and a laptop computer The sensors track D motion while patients move their feet ankle joint rotations to navigate a computer cursor to execute motor cognitive exercise tasks This real time ankle foot motion biofeedback exercises sensorimotor control Patients do not need to be supervised during the exercise session because the exergames are computerized low risk patients remain seated or recumbent and performance is tracked automatically We have developed a prototype and tested its feasibility In summary HD patients were randomly assigned to either the intervention group with Exergame platform IG n or the control group without exergame platform CG n Both groups underwent a weeks lower extremities exercise program during HD sessions twice per week for duration of min Significant improvement in gait and balance was observed in the IG group after sessions of exercise compared to the baseline measurements These preliminary results support the scientific premise and feasibility to implement exergame intervention in HD clinics Through this STTR project we will transfer our exergame platform from Baylor College of Medicine to BioSensics LLC for further development and commercialization In Phase I we will improve the industrial design of the sensor and evaluate the efficacy of the intervention program for hemodialysis patients in a convenience sample of HD individuals We will investigate the effects of the proposed exergaming program on gait balance lower extremity vascular performance daily physical activity and fatigue The clinical effectiveness of the proposed platform will be further examined during Phase II based on a randomized controlled trial that will be powered based on the results of the Phase I pilot study Therapeutic game based exercise during hemodialysis to improve balance and mobility Project Narrative Balance mobility falls and foot problems are serious problems for older adults who are undergoing hemodialysis process Many of these patients visit clinics multiple times a week to receive hemodialysis providing an optimal opportunity for intervention We are developing an interactive foot and ankle exercise game that can be played during hemodialysis to improve mobility and balance as well as to improve blood flow to the feet helping to reduce foot ulcers

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

54 SBIR/STTR records share this UEI (2009–2025). Reported award amounts total $57,528,107. Reported amounts are not federal obligations.

Phases: Phase I, Phase II, Phase II – Direct to Phase II

Agencies: Department of Health and Human Services, Department of Defense

Agency intelligence

Department of Health and Human Services

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