SBIR Phase I: Collaborative game approach to support classroom instruction of difficult-to-teach science concepts
Award amount
$150,000Program and phase
SBIR · Phase IAward year
2016Award details
- Awarding agency
- National Science Foundation
- Branch
- Not reported
- Recipient company
- Andamio Games, LLC
- Proposal award date
- 2016-01-01
- Contract end date
- 2016-06-30
- UEI
- LQLVE9UERAX5
- Solicitation number
- Not reported
- Topic code
- EA
Research abstract
Technology keywords
Not reported
Other awards by this recipient
Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.
- BrainAware: Interactive digital psychoeducation for adolescents and young adults with substance use disorders
- SBIR Phase II: Collaborative game approach to support classroom instruction of difficult-to-teach science concepts
Research funding history
3 SBIR/STTR records share this UEI (2016–2018). Reported award amounts total $1,028,284. Reported amounts are not federal obligations.
Phases: Phase I, Phase II
Agencies: National Science Foundation, Department of Health and Human Services