SBIR/STTR Research Award

An application for trainers to rapidly create and control HAZMAT emergency response scenarios in online immersive virtual environments for self-paced and team learning.

Award identifier 9820606b32089df24118ca55f0c31228b5f7664e7d139aabfc7a0ff9b83a0cc2Awarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$393,870

Program and phase

SBIR · Phase II

Award year

2015

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
DEEPSEMAPHORE, LLC
Proposal award date
2015-05-11
Contract end date
2017-04-30
UEI
FJESSKGP28Z1
Solicitation number
ES14-003
Topic code
113

Research abstract

DESCRIPTION provided by applicant Interactive online multiuser virtual learning environments MUVLEs have been shown to be highly effective for the delivery of health and safety training for workers The return on investment for MUVLEs increases significantly if the latter can be changed easily and inexpensively to match rapidly evolving learning needs Under Phase I a minimal viable application was successfully developed illustrating our approach for Hazmat and Hazwoper training scenarios In Phase II we aim to adapt our application for use in immersive virtual environments advance interactivity of scenario assets of the library in the learning by doing space control and visualization functionalities of the application validate subject matter content and conduct rigorous assessment of our product through qualitative and quantitative evaluations Our goal is to provide Hazmat and emergency preparedness trainers with an application that will allow them to rapidly create and modify MUVLEs to match the training scenarios they need for their classes without the necessity to have recourse to a dedicated team of designers and programmers or additional extensive training in domains not relevant to their core professional skills Subject matter experts need to address changes that are needed to be made in real time to a virtual learning environment in order to adapt to current student skill set to immediate teaching goals to various class sizes to the current student performance evaluation requirements and to the frequent and often unanticipated shifts in focus from theory to practice and back and last but not least to frequent changes in course contents MUVLEs that resist adaptation tends to limit the creative opportunities for teachers or subject matter experts who need to challenge their students with advanced unanticipated engaging and responsive scenarios in the virtual learning environment Many virtual reality training applications are designed to teach skills that can be encapsulated by well defined decision trees Such training experiences while being much needed and easily repeatable and useful for practicing skills tend to be linear and may limit the range of creative solutions that students may come up with to solve a given problem Our proposed grant application will allow subject matter experts to create and modify MUVLEs in real time while an exercise is in progress to create custom training scenarios and to monitor trainee activities through a common user interface accessible within the virtual learning environment While our application can be used for staging self paced single user virtual training experiences its strength lies in its ability to support large scale virtual team training exercises We use the expertise of Hazmat Emergency Response training experts to validate the educational quality of our product We will segment our extensive library of virtual D content into subject specific content packs that will be sold separately and available in a format that can be imported directly into the content generation and management application Our potential target clients include Hazmat and safety training centers and businesses that require access to custom MUVLEs to support their training PUBLIC HEALTH RELEVANCE Interactive online multiuser virtual learning environments MUVLEs have been shown to be highly effective for the delivery of health and safety training for workers Our goal is to provide Hazmat and emergency preparedness trainers with an application that will allow them to rapidly create and modify MUVLEs to match the training scenarios they need for their classes without the necessity to have recourse to a dedicated team of designers and programmers or additional extensive training in domains not relevant to their core professional skills The grant application we propose will also function as a live contrl station within the virtual environment which could be used by a single participant or collaboratively by multiple participants in a team to manage in real time D content in the MUVLE while an exercise is in progress

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

2 SBIR/STTR records share this UEI (2012–2015). Reported award amounts total $493,850. Reported amounts are not federal obligations.

Phases: Phase II, Phase I

Agencies: Department of Health and Human Services

Agency intelligence

Department of Health and Human Services

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