SBIR/STTR Research Award

Experience Success: Virtual Reality Skills Training to Enhance e-Weight Loss

Award identifier 3c079af8eb97ca9e23e238e3197265b8ee2533ce6f4663be52a158b72c5223daAwarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$1,264,285

Program and phase

STTR · Phase II

Award year

2014

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
VIRTUALLY BETTER INC
Proposal award date
2014-09-15
Contract end date
2017-06-30
UEI
U3YHM5TMMCZ9
Solicitation number
PA13-235
Topic code
300

Research abstract

DESCRIPTION provided by applicant Overweight and obesity are major health problems affecting over two thirds of US adults Commercially available Internet based weight loss programs are currently used by millions of overweight obese individuals in the U S but weight losses are often poor likely because these products on the whole do not incorporate empirically validated behavioral weight loss strategies that have been researched for over years Similarly the weight losses obtained via research based online weight loss programs are about half the size of those obtained via in person treatment likely because of the lack of andquot hands onandquot training in behavioral weight control strategies and support and guidance from group leaders and peers both of which are hallmarks of traditional in person treatment The goal of this application is to improve commercial Internet delivered behavioral obesity treatments by developing a virtual reality VR system that can be integrated into existing Internet weight control programs such as Weight Watchers Online The VR system will allow users to experience learning implementing and mastering behavioral weight control strategies in controlled virtual settings with the support of a culturally sensitive virtual coach The VR system will a increase awareness of barriers to weight control behaviors b teach skills to cope with these barriers c build confidence using these skills and d increase commitment to using these skills in real world situations The design of the VR System is based on Social Cognitive Theory which states that health behaviors are learned by observing and imitating peers and role models and by receiving social reinforcement A Phase I application R HL was recently completed successfully by the applicants in which a prototype VR weight loss intervention designed for integration with existing Internet delivered behavioral weight loss programs was developed and pilot tested with a single VR andquot vignetteandquot focused on social eating situations A virtual coach will was used to lead the user through the vignette teach the user behavioral weight control strategies and help the user cope with any consequences of using behavioral weight control strategies This interactive social eating andquot vignetteandquot produced statistically significant improvements in self reported difficulty controlling eating in social situations and knowledge confidence and commitment for using empirically validated skills for controlling eating in social situations In this Phase II application we propose to refine the socil eating vignette created and tested in Phase I and develop an additional vignettes pertaining to other challenging situations involving eating physical activity and sedentary behavior i e time spent sitting We will conduct a randomized controlled trial RCT with N participants to test the efficacy of the vignettes for improving weight losses obtained in a popular paid commercial weight loss program Weight Watchers Online over months Upon successful completion of this Phase II project we will market the VR system with vignettes to providers of commercially available Internet based weight loss programs such as Weight Watchers Inc see included letter of support PUBLIC HEALTH RELEVANCE Overweight and obesity are major health problems affecting over two thirds of US adults Effective behavioral treatments have been adapted for widespread dissemination via the Internet but the efficacy is suboptimal due to lack of skills training ad opportunities for social modeling and reinforcement We propose to improve Internet delivered obesity treatment by using a Web based VR system to provide the experience of learning and implementing behavioral weight control strategies in controlled virtual settings with the support of a virtual coach

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

38 SBIR/STTR records share this UEI (1998–2024). Reported award amounts total $22,159,094. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Health and Human Services

Agency intelligence

Department of Health and Human Services

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