SBIR/STTR Research Award

A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning

Award identifier 20a08dcb86e4779833365275d00598a4cb5cd9f4042a983000ac51563b347e9eAwarding agency Department of Education

Award amount

$149,997

Program and phase

SBIR · Phase I

Award year

2014

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Award details

Awarding agency
Department of Education
Branch
Not reported
Recipient company
KIKO LABS INC.
Proposal award date
2014-07-01
Contract end date
2014-12-31
UEI
PNAGG6WEBFW6
Solicitation number
Not reported
Topic code
Not reported

Research abstract

The project team is developing a prototype of Thinking Time, a tablet-based app and game for early learners (ages 3- to 6-years-old) that provides cognitive training games based on neuropsychological research. Game play will be self-guided and adaptive, and will support the development of working memory, attention and impulse control, and flexibility. The goal is to promote academic readiness by scaffolding cognitive skills during the early years of heightened brain plasticity. In the Phase I pilot research, the project team will examine whether the software prototype functions as planned, if teachers are able to integrate it within the classroom environment, and whether children are engaged with the prototype.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Research funding history

3 SBIR/STTR records share this UEI (2014–2017). Reported award amounts total $1,274,995. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Education, National Science Foundation

Agency intelligence

Department of Education

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