SBIR/STTR Research Award

SBIR Phase I: Ultrasonic 3D Rangefinding for Mobile Gesture Recognition

Award identifier b08d4bb99f8d15b32af9a4634a841da49396b540e774ace2a61d2c9c85f883ccAwarding agency National Science Foundation

Award amount

$150,000

Program and phase

SBIR · Phase I

Award year

2014

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Award details

Awarding agency
National Science Foundation
Branch
Not reported
Recipient company
Chirp Microsystems
Proposal award date
2014-01-01
Contract end date
2014-06-30
UEI
HRM4EN8S2DK3
Solicitation number
Not reported
Topic code
EI

Research abstract

This Small Business Innovation Research Phase I project proposes the development of an ultrasonic three-dimensional (3D) rangefinder system for mobile gesture recognition. Optical gesture recognition has been introduced for gaming and will soon be launched for personal computer (PC) interaction, but optical gesture sensors are too large and power-hungry to be incorporated into tablets, smartphones, and smaller devices. The proposed 3D rangefinder uses an array of tiny piezoelectric ultrasound transducers which are built on a silicon wafer using microfabrication techniques. Custom electronics are used to control the transducers. In operation, the system emits sound into the air and receives echoes from objects in front of the transducer array. The system infers the location of the objects by measuring the time delay between transmission of the sound wave and reception of the echo. The system will be designed for incorporation into smartphones, tablets, and other mobile devices. The broader impact/commercial potential of this project is to bring contextual awareness to everyday devices, which currently have very little idea about what is going on in the space around them. The proposed ultrasonic 3D rangefinder has the potential to be small and low-power enough to be left on continuously, giving the device a way to sense the physical objects surrounding it in the environment. While today's optical 3D ranging systems work across a small room and are capable of sufficient resolution, they are too large and power hungry to be integrated into battery-powered devices. Mobile contextual awareness will enable 3D interaction with smartphones and tablets, facilitating rich user interfaces for applications such as gaming and hands-free control in automobiles. Looking beyond the smartphone and tablet market, the proposed rangefinder would be well-suited for wearable devices that are too small or simply don't allow for a full-function touchscreen, such as head mounted displays and smart watches. These products currently have limited input options since the area available for buttons and touch-sensor inputs is only slightly larger than a finger. Ultrasonic contextual awareness has the potential to revolutionize the user interface for tiny consumer electronics.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Research funding history

2 SBIR/STTR records share this UEI (2014–2015). Reported award amounts total $900,000. Reported amounts are not federal obligations.

Phases: Phase II, Phase I

Agencies: National Science Foundation

Agency intelligence

National Science Foundation

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