SBIR/STTR Research Award

R/R&D of neuroplastic games for foreign language learning

Award identifier 7de4375c23058c18855eba10c2d877aaec88c38540b49e3d78d607b8764c1317Awarding agency Department of Defense · Defense Advanced Research Projects Agency

Award amount

$150,000

Program and phase

SBIR · Phase I

Award year

2013

Explore This Research Award in CaptureIQ

Research the technology, evaluate the recipient and agency, identify related opportunities, and explore potential follow-on work with CaptureIQ.

Award details

Awarding agency
Department of Defense
Branch
Defense Advanced Research Projects Agency
Recipient company
Speak Agent, Inc.
Proposal award date
2013-06-01
Contract end date
2013-11-30
UEI
ZBTRHPDSDT71
Solicitation number
2013.1
Topic code
003

Research abstract

SpeakAgent is a non-instructional, multimodal, game-based approach to naturally acquiring foreign languages that applies recent findings in neurolinguistics and second language acquisition theory. It seeks to maximize auditory input and imbue it with relevance and meaning in the game context, thereby overpowering the theorized"native language magnet"effect. It does this through the use of narrative structure, visualized dialogue, time performance, and multi-player interaction, offering open-ended, discovery-based learning opportunities. Players will acquire meaning through interest-driven, situated learning in dialogue with fictional game characters or other players. SpeakAgent also seeks to boost players'intrinsic motivation and attention through engaging gameplay, task-based quests, compelling storytelling, opportunities for goal fulfillment, and by allowing players maximum freedom and control of their learning environment. Study of the target language will be perceived by players as a means to fulfill game objectives, rather than the end goal. Phase I research will evaluate any correlation with improved phonological and lexical processing as well as assess usability and engagement for grades K-6. In Phase II the offeror will directly measure any resulting neuroplastic changes. These changes can prime the brain to learn new languages in the future. The game will run on both mobile devices and computers.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

6 SBIR/STTR records share this UEI (2013–2020). Reported award amounts total $2,249,980. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Education, National Science Foundation, Department of Health and Human Services, Department of Defense

Agency intelligence

Department of Defense

Back to SBIR/STTR Research Awards

Don't take our word for it. Ask AI about RFPCapture.

See what leading AI assistants have to say about RFPCapture and CaptureIQ.

Gemini opens without a prefilled question. The question is copied to your clipboard when the button works. You can also copy it here:

What is RFPCapture.com and its CaptureIQ platform from Smart Logic AI? How does it help federal contractors discover opportunities, evaluate bid/no-bid decisions, research government contracts, and prepare proposals? How does it compare with other federal capture platforms? Use independent sources where available.