Game-based Architecture for Mentor-Enhanced Training Environments (GAMETE)
Award amount
$499,915Program and phase
SBIR · Phase IIAward year
2013Award details
- Awarding agency
- Department of Defense
- Branch
- Army
- Recipient company
- CHI SYSTEMS, INC
- Proposal award date
- 2013-03-20
- Contract end date
- 2015-03-31
- UEI
- FSS6NMQ4HKL5
- Solicitation number
- 2012.1
- Topic code
- A12-025
Research abstract
Technology keywords
Not reported
Other awards by this recipient
Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.
- GUARD (Generating Unified Assessment of Risk with Dashboard and Drilldown)
- Training Associate for Maintenance Informatics (TAMI)
- Recognition of Errors and Validation of Input for Self-healing Entry (REVISE)
- (3) REVISE (Recognition of Errors and Validation of Input for Self-healing Entry)
- Recording Audio/video and Vitals for Emergency Networks (RAVEN)
Awards with the same topic code
Verified by an exact topic code match. This is not a text-similarity match.
- Game Environment Interlingua to Support Tutoring (GEIST)
- Game-based Architecture for Mentor-Enhanced Training Environments (GAMETE)
Research funding history
170 SBIR/STTR records share this UEI (1986–2024). Reported award amounts total $54,090,734. Reported amounts are not federal obligations.
Phases: Phase I, Phase II, Phase II – Direct to Phase II
Agencies: Department of Defense, Department of Health and Human Services, National Science Foundation, National Aeronautics and Space Administration, Department of Energy