SBIR/STTR Research Award

SBIR Phase I: Lynchpin Global: an Immersive Massive Multi-Player environment for learning effective team-based project management for information technology in manufacturing envi

Award identifier 0745f49ac109ac06b9ca6a81f6a81d952e5835c4ee3708f06bd2b29f7cf6c8a2Awarding agency National Science Foundation

Award amount

$150,000

Program and phase

SBIR · Phase I

Award year

2012

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Award details

Awarding agency
National Science Foundation
Branch
Not reported
Recipient company
Workplace Technologies Research, Inc.
Proposal award date
2012-01-01
Contract end date
2012-12-31
UEI
HLTMJNJ8XJX1
Solicitation number
Not reported
Topic code
EA

Research abstract

This Small Business Innovation Research (SBIR) Phase I project enables users to rehearse the Project Management skills in the context of implementing enterprise business IT systems, such as ERP, using 3D Virtual World platforms. Participants interact with virtual replicas of actual manufacturing processes and products. They must solve a number of interacting problems, in a team setting, amidst real world production and performance demands (e.g. gathering information through site visits, developing ERP reports, delegating roles and negotiating scope changes). The method has shown success with IBM project managers as a model of immersive, simulation based, outcomes driven learning and training for organizations tackling large IT implementation efforts. However, these participants were already near expert level learners. Our objectives for this grant are to apply the method in an educational setting, deploying the method among novice to advanced beginner learners, as well as resolve a number of questions about the value of delivering such an experience within emerging Virtual Worlds platforms. We anticipate that Virtual Worlds will provide an optimal simulation-based rehearsal environment for training the next generation of project managers who will be facing increasingly complex implementation efforts that require agility and skill sets that go beyond current training methods. The broader impact/commercial potential of this project addresses the long-standing problem of high IT implementation failure rates among large organizations. Using an immersive, simulation-based, outcomes driven rehearsal methodology, this product has the potential to 1) increase the success rate of ERP systems in manufacturing environments, 2) by allowing users to rehearse and test deployment plans without risk and 3) and by providing students new to project management and IT implementation an opportunity to encounter real world problems and develop solutions under pressure in an immersive, experiential manner. Because we use Virtual Worlds as the rehearsal platform, this product will also test a number of questions about the feasibility of using Virtual Worlds technologies for rehearsing IT implementation efforts.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Research funding history

10 SBIR/STTR records share this UEI (2000–2014). Reported award amounts total $2,815,841. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: National Science Foundation, National Aeronautics and Space Administration

Agency intelligence

National Science Foundation

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