SBIR/STTR Research Award

STTR Phase I:Educational Gaming for Teen Driver Safety

Award identifier c8bca188abcaff6aec0f46e4820e7b4d285a18bc8e3a7b94e59d926c81ecb4ccAwarding agency National Science Foundation

Award amount

$148,928

Program and phase

STTR · Phase I

Award year

2011

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Award details

Awarding agency
National Science Foundation
Branch
Not reported
Recipient company
Parallel Consulting, LLC
Proposal award date
2011-07-01
Contract end date
2012-06-30
UEI
WV9FF7FVW3W8
Solicitation number
Not reported
Topic code
DG

Research abstract

This Small Business Technology Transfer (STTR) Phase I project will develop the first in a series of theoretically grounded, evidence-based multi-player games designed to address the leading health risk to teens - motor vehicle crashes. This STTR will provide a new model for translating discoveries in teen driver safety to driver education that captures the difficult to articulate aspects of knowledge that are gained through experience, i.e. tacit knowledge. Our research has been translated into a theoretically grounded, demonstrated efficacious program, Ride Like a Friend (RLAF), to reduce risk from peer passengers. The long-term goal of this new research effort is to leverage our foundational science and expertise to develop a suite of theoretically-driven, evaluated games that promote safe driving behaviors among teens. As a first step, this STTR will develop and assess a prototype RLAF game. Multi-player strategy games provide a unique opportunity for teens to experience the effects of their driving decisions, especially passenger interactions. Findings will advance not only the field of driver training but also education of teens about other health behaviors. Outside of mentorship programs, this type of knowledge is rarely targeted for explicit instruction. We will demonstrate the benefits of implementing formal training for experiential knowledge in improving the ways that teens reason and make decisions about their safety, health and social interactions, particularly relevant for teens who lack role models to pass on healthy and effective strategies. The broader impact/commercial potential of this project includes the translation of scientific research on teen driving risks, particularly dangers from peer passengers, into games that will offer educators and teens the opportunity to improve teen driving safety. Vehicle accidents remain the leading cause of death and injury for teens, accounting annually for over 3000 deaths, 100 times as many injuries, and over 14 billion dollars in associated costs. CHOP/CChIPS has been at the forefront of research devoted to understanding the combination of social pressures, developmental cognitive limits, and lack of experience that may be at the root of teen passenger driving risks and this STTR will translate this scientific foundation into games that when commercialized and distributed will improve teen driver safety.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Research funding history

7 SBIR/STTR records share this UEI (2007–2017). Reported award amounts total $2,400,492. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Health and Human Services, Department of Defense, National Science Foundation

Agency intelligence

National Science Foundation

Back to SBIR/STTR Research Awards

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