SBIR/STTR Research Award

SBIR Phase II: Optic-On-Eye Virtual Reality Display

Award identifier 502d81fb1861a4246685abad8badbb7416c70ea499fd442a358b3513b37dd47fAwarding agency National Science Foundation

Award amount

$485,599

Program and phase

SBIR · Phase II

Award year

2011

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Award details

Awarding agency
National Science Foundation
Branch
Not reported
Recipient company
Innovega Inc.
Proposal award date
2011-04-01
Contract end date
2013-03-31
UEI
J6MPADF254J7
Solicitation number
Not reported
Topic code
Phase II

Research abstract

This Small Business Innovation Research (SBIR) Phase II project will extend the development of the contact-lens-enabled virtual reality display system demonstrated in Phase I. A key goal will be to advance the construction of the contact lenses to be ready for commercial market tests and OEM partner evaluations. Although the Phase I devices are fully functional and have validated the analytical predictions, they are not yet suitable for commercialization. The main deficiencies are the non-permeability of the polarization filter, the inadequacy of the joining adhesive, and the immaturity of the manufacturing processes. This project plans to develop a highly gas permeable polarizer using nano-imprinting onto gas permeable polymers. In addition, the contact lens construction techniques will be advanced in order to improve optical performance. A further goal is to develop prototype stereographic video eyewear to be used together with the contact lenses in support of clinical evaluations. Lastly, an IRB protocol will be developed and the contact lenses will be put through clinical trials. It is anticipated that all-day- wear contact lenses can be produced that will be able to meet FDA approval, and the performance advantages of this new display system can be evaluated during formal clinical tests. The broader impact/commercial potential of this project will be a significant improvement in how mobile and immersive imagery is viewed. Today, mobile computing devices must present their information through small LCD panels, while immersive computing must settle for the limited fields of view available through flat panel monitors and TVs. Wearable electronic eyewear are available today that attempt to address these limitations, but they themselves suffer from limited fields of view and excess bulk. This SBIR research will address the remaining unresolved technical challenges in order to prepare this new display concept for commercialization. If successful, a meaningful enhancement of human vision will have been achieved by making it possible to directly view very near objects without impacting normal distance vision. These advancements will enable many new applications for wearable displays including augmented reality, highly immersive 3-D video, stylish mobile display eyewear, wearable surgical imaging devices, and even comfortable high quality electronic low vision aids for sufferers of macular degeneration and other vision disorders. Because mobile devices and home computers are so ubiquitous in our modern societies, the anticipated benefits of improving the man/machine interface through high quality virtual imagery eyewear should impact numerous markets and demographics.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

5 SBIR/STTR records share this UEI (2010–2016). Reported award amounts total $2,444,301. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense, National Science Foundation, Department of Health and Human Services

Agency intelligence

National Science Foundation

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