SBIR/STTR Research Award

Utilization of Affective Computing for Cognitive and Physical Rehabilitation of Victims of Traumatic Brain Injury

Award identifier 95eabf0193ac819827dab7f0183d637e4edb8f65ab6af8ffff86a2db3c9b7c7bAwarding agency Department of Defense · Army

Award amount

$100,000

Program and phase

SBIR · Phase I

Award year

2009

Explore This Research Award in CaptureIQ

Research the technology, evaluate the recipient and agency, identify related opportunities, and explore potential follow-on work with CaptureIQ.

Award details

Awarding agency
Department of Defense
Branch
Army
Recipient company
ADVANCED ANTI-TERROR TECHNOLOGIES CORP
Proposal award date
2009-06-11
Contract end date
2010-01-14
UEI
MMV9Z7NCFD58
Solicitation number
2009.1
Topic code
OSD09-H05

Research abstract

Our Affective Computing Environment-Module(ACE-M) enables new types and levels of effective cognitive and physical rehabilitation of victims of Traumatic Brain Injury. Our Add-On Modular designs provide the enhancement basis for adding ACE-M to existing and emerging technologies (existing and new rehabilitation-systems, COTS games, serious-games, simulations, virtual reality, etc). Further, our prior successful R&D and evolution of intuitive modular interfaces makes possible an integrated framework for affective computing components such as FACS based Face-Reader 2.0, cognitive task performance, and physiological monitoring components for Artificial-Intelligence controlled Human-centric intelligent tutoring. Specifically, ACE-M near-term developments are low-risk based upon opportunistic evolution of our current Internet Based-Rehabilitation(IB-Rehab.com) efforts for OSD to aid TBI recovering warfighters regain “listening-skills”; Next-Generation Interface Module(NexGEN) efforts for DARPA to aid TBI and Poly-Trauma recovering warfighters mitigate/eliminate phantom limb pain, enable advanced prosthesis-training, and advanced behavior composer enhancements for the OneSAF simulation system; along with adding Game-Interfaces to other existing simulations efforts for the US Army. At least two existing or new cognitive/physical rehabilitation applications will be augmented with our Affective Computing Environment-Module including extending our IB-Rehab products, and new Wii game-based modalities. ACE-M FDA processes and approvals are envisioned as follow-on efforts to our similar IB-Rehab and NexGEN FDA efforts.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

15 SBIR/STTR records share this UEI (2007–2013). Reported award amounts total $4,395,380. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense

Agency intelligence

Department of Defense

Back to SBIR/STTR Research Awards

Don't take our word for it. Ask AI about RFPCapture.

See what leading AI assistants have to say about RFPCapture and CaptureIQ.

Gemini opens without a prefilled question. The question is copied to your clipboard when the button works. You can also copy it here:

What is RFPCapture.com and its CaptureIQ platform from Smart Logic AI? How does it help federal contractors discover opportunities, evaluate bid/no-bid decisions, research government contracts, and prepare proposals? How does it compare with other federal capture platforms? Use independent sources where available.