SBIR/STTR Research Award
COMPUTER GENERATED TARGET/WEAPON INTERACTION GRAPHICS
Award amount
$170,381Program and phase
SBIR · Phase IIAward year
1987Award details
- Awarding agency
- Department of Defense
- Branch
- Air Force
- Recipient company
- Physics Mathematics &
- Proposal award date
- Not reported
- Contract end date
- Not reported
- UEI
- Not reported
- Solicitation number
- Not reported
- Topic code
- Not reported
Research abstract
THIS RESEARCH CONCERNS THE USE OF COMPUTER ANIMATION FOR SIMULATING WEAPON/TARGET INTERACTION PHENOMENA. SUCH PHENOMENA ARE VERY DYNAMIC BY NATURE, AND ARE THUS GOOD APPLICATIONS FOR COMPUTER ANIMATION. THE FIRST STEP IN COMPUTER ANIMATION IS TO GENERATE A SET OF STATIC IMAGES THAT INCORPORATE HIDDEN SURFACE REMOVAL, LIGHT SOURCES, SHADING, AND OTHER SOPHISTICATED COLOR GRAPHICS RENDERING TECHNIQUES. THESE IMAGES ARE THEN MOVED ONTO A RECORDING MEDIUM SUCH AS VIDEOTAPES. THIS PROJECT WILL TAKE AN EXAMPLE WEAPON/TARGET COMBINATION THROUGH STEP ONE OF THE ANIMATION PROCESS. THE PRINCIPAL OBJECTIVE IS TO PRODUCE A TIME-PHASED SEQUENCE OF SOPHISTICATED COLOR GRAPHICS IMAGES THAT PORTRAY THE WEAPON/TARGET INTERACTION PROCESS.
Technology keywords
Not reported