SBIR/STTR Research Award

KIDVID-MATHEMATICS GAMES BY KIDS FOR KIDS

Award identifier f3933f14435f170c2b68b0eccc631e38692d1b2859348c4d4f6f8321250f3a4eAwarding agency Department of Energy

Award amount

$75,000

Program and phase

SBIR · Phase I

Award year

1994

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Award details

Awarding agency
Department of Energy
Branch
Not reported
Recipient company
The Lightspan Partnership Inc.
Proposal award date
Not reported
Contract end date
Not reported
UEI
Not reported
Solicitation number
Not reported
Topic code
Not reported

Research abstract

NEARLY 90% OF AMERICAN HOUSEHOLDS WITH EIGHT-YEAR-OLD CHILDREN OWN VIDEO GAME DEVICES. HOWEVER, THE USE OF VIDEO GAMES AS A POTENTIAL LEARNING OPPORTUNITY HAS NOT BEEN EXPLOITED BY SCHOOLS, PARENTS, OR THE RESEARCH COMMUNITY. THE PHASE I PROJECT AIMS TO DEVELOP THREE VIDEO GAME PROTOTYPES WITH PROGRESSIVE LEVELS OF CHALLENGES TO HELP CHILDREN EXPLORE RATIONAL NUMBER CONCEPTS AND APPLY THEM TO THE REAL WORLD. THE PROTOTYPES WILL BE BASED UPON GAME IDEAS GENERATED BY CHILDREN AND THEIR TEACHERS. THE EFFORT IS INTENDED TO DISCOVER (1) WHETHER THE UTILIZATION OF CHILDREN TO DEVELOP EDUCATIONAL GAMES RESULTS IN GAMES THAT CHILDREN FIND APPEALING; (2) WHETHER VIDEO GAMES CAN BE AN EFFECTIVE MEANS OF INCREASING CHILDREN'S INTEREST IN AND UNDERSTANDING OF MATHEMATICS; AND (3) THE FLEXIBILITY AND PRACTICALITY OF USING A COMPUTERIZED AUTHORING SYSTEM TO PROTOTYPE & MODIFY PRODUCTS IN A FLUID DESIGN ENVIRONMENT. THE LEARNING EMBODIED IN THE VIDEO GAMES WILL BE COMPATIBLE WITH THE CURRICULUM STANDARDS SET FORTH BY THE NATIONAL COUNCIL OF TEACHERS OF MATHEMATICS.

Technology keywords

Not reported

Agency intelligence

Department of Energy

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