SBIR/STTR Research Award

A Music-Based Rehabilitation Device for Training and Assessing Hand Function

Award identifier 70e995a34acb9a6afdbeb29234ab5fc8bf6517d3392d2b370fb6342e8ec54086Awarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$147,727

Program and phase

SBIR · Phase I

Award year

2012

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
FLINT REHABILITATION DEVICES, LLC
Proposal award date
Not reported
Contract end date
Not reported
UEI
C151GPJLZXH3
Solicitation number
PA11-096
Topic code
NICHD

Research abstract

DESCRIPTION (provided by applicant): Hand impairment is a common condition that contributes substantially to disability in the U.S. and around the world. In the case of stroke alone, it is estimated that 80% of the 700,000 individuals who survive a strokeeach year require hand therapy. Intensive rehabilitation exercise reduces long-term hand impairment. Unfortunately, as soon as 2 weeks after the onset of an injury, people often must perform hand therapy at home without professional assistance. Individuals rarely comply with written home programs for home therapy. To address this problem, we have developed an affordable (lt 100 manufacturing cost) instrumented glove that requires the user to practice functional gripping movements to play a custom computer game inspired by the third most popular video game in gaming history, Guitar Hero. In a pilot study with 9 individuals with a stroke, we found that the MusicGlove accurately measures clinical hand impairment level, inspires people to make over 1400 practice grip movements in 40 minute training sessions, and induces clinically significant improvements in hand function. When asked how likely they would be to complete this therapy at home, they rated it a perfect 10 out 10. To move MusicGlove toward commercialization, the objectives of this Phase 1 project are to: 1) Develop a prototype of the MusicGlove suitable for at-home rehabilitation (months 1-3). We will modify our clinical prototype to withstand months of intense home use without breaking, to have anintuitive, easy-to-use game interface that is suitable for users who have minimal experience with computers, and to automatically quantify and log the user's movement and use habits. 2) Perform a usability study of this prototype and refine the design based on user feedback (months 2-3). This feedback will be obtained from individuals with hand impairment after stroke and their clinical caregivers. 3) Conduct a pilot study of at-home use of the device, comparing its performance to conventional at-home self-supervised therapy (months 4-6). We will recruit 10 individuals with a chronic stroke to use the device at home for 2 months; a control group of 10 individuals will receive a program of standard home hand exercises specified by a booklet. We hypothesize that the individuals who exercise with the MusicGlove will a) exercise their hand more than the control group; and b) improve their Box and Block score by a clinically significant amount (6 blocks), compared to the control group. This project will result ina working and tested prototype that we can push to production and generate the user experience data necessary to continue to improve the product and to move to a larger efficacy trial to be proposed in Phase II. PUBLIC HEALTH RELEVANCE: This research is relevant to public health because it will increase the accessibility and lower the costs of rehabilitation therapy for the upper extremity. This will provide a pathway to a better life for millions of U.S citizens suffering from motor impairment after stroke and other neurologic injuries. Not only does rehabilitation therapy reduce the likelihood of devastating complications, it also improves functional ability, increasing the standard of living of individuals with impairment and reducing the burden on society caused by disability.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

20 SBIR/STTR records share this UEI (2012–2024). Reported award amounts total $17,859,950. Reported amounts are not federal obligations.

Phases: Phase I, Phase II – Direct to Phase II, Phase II

Agencies: Department of Health and Human Services, Department of Education

Agency intelligence

Department of Health and Human Services

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