SBIR/STTR Research Award

Using A Video Game to Teach Children About Asthma

Award identifier 48ca30c5c976d02e8e308792d36c3742c6843a341bc5ac5f6db966e583cd5072Awarding agency Department of Health and Human Services

Award amount

$749,876

Program and phase

SBIR · Phase II

Award year

1996

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Award details

Awarding agency
Department of Health and Human Services
Branch
Not reported
Recipient company
Raya Systems, Inc.
Proposal award date
Not reported
Contract end date
Not reported
UEI
Not reported
Solicitation number
Not reported
Topic code
Not reported

Research abstract

3.7 million people under age 18 are affected by asthma and must learn to self-manage theircondition in order to avoid potentially life-threatening situations. The widespread availability ofhome-based video game systems creates a channel for teaching asthma self-management skills tochildren. A fun and motivating educational intervention could equip children with the knowledge andself-management skills needed to reduce the frequency and severity of asthma episodes and use ofemergency services. Raya Systems develops health education video games and has completeddevelopment of an asthma education game using its own funds. The player assumes the role of anappealing character who has asthma, and must avoid common asthma triggers and learn self-managem-ent skills such as taking medication, resting, drinking fluids, and calling for help. The investigators willevaluate the effects of the game on children's knowledge, attitudes, and behaviors in a respiratory clinicin a children's hospital, using a pre-test/post-test counter balanced design. The investigators will usethe results of the evaluation to revise the game as needed. In phase II they will create a commerciallyviable video game for children and families affected by asthma, and will test its effectiveness in asummative evaluation.

Technology keywords

Not reported

Agency intelligence

Department of Health and Human Services

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