Research abstract
Randamp;R Other Project Information
7. Project Summary/Abstract
Neurobiological changes caused by addiction impair behavioral control and increase relapse
risk (Volkow, Koob, andamp; McLellan, 2016), substantiating the need for long-term care coordination
and recovery engagement for individuals with Substance Use Disorders (SUD) (Humphreys,
Malenka, Knutson, andamp; MacCoun, 2017). Because addiction creates stress and reward system
dysregulation impairing emotional regulation and executive functioning capacities when
experiencing intense craving (Volkow, Koob andamp; McLellan, 2016), traditional didactic relapse
prevention strategies may have limited efficacy for those in early recovery when they transition
back to their natural communities’ post-discharge from treatment, where they will be exposed to
SUD-related stimuli. New recovery support models that detect implicit cue-induced
neurophysiological dysregulation and restore real-time regulatory capacity to decrease relapse
risk are of clinical significance. This feasibility Phase I study will use Virtual Reality (VR)
technology to 1) simulate a patient-specific drug cue-triggering experience (VR_drug) to
calibrate a personalized neurophysiological relapse risk set-point, captured in-session using
fNIRS (Functional Near-Infrared Spectroscopy) sensors, a portable alternative to fMRI which will
be integrated into the VR HMD (Head Mounted Display), and physiological sensors (smartwatch
Empatica E4) worn during the VR_drug scenario (Aim 1); and 2) simulate a recovery-regulation
experience (VR_recovery) using patient-specific virtually-generated sober-supportive
relationships, recovery-enhanced environmental conditions, and recovery-associated sensory
cues, to calibrate a recovery-regulated neurophysiological set-point, captured by the same
in-session neurophysiological sensors systems (Aim 2). If successful, in Phase II, a mobile
recovery support system product will be developed to help individuals in SUD recovery
modulate real-time craving by monitoring their personalized neurophysiological relapse risk and
activating their recovery-regulation intervention (VR_recovery) to alter urge reactivity in
real-time. This type of mobile intervention that is immediately available to individuals in recovery
as they leave treatment institutions and transition back into their natural communities may help
manage in-the-moment drug urges in ways that allow engagement in other recovery-related
activities (e.g., calling a sponsor, getting to a meeting), decreasing real-time relapse risk
(Matto,andamp; Seshaiyer, 2018; Matto, 2015; Matto, et al, 2014).Randamp;R Other Project Information
8. Project Narrative
Addiction is a self-regulation disorder where chronic exposure to and compulsive consumption
of the drug creates dysregulation in the reward, stress and executive functioning regions of the
brain, intensifying emotional reactivity and impairing cognitive and behavioral control (Volkow,
Koob, andamp; McLellan, 2016). This study seeks to examine the utility of using Virtual Reality (VR)
simulations to calibrate person-specific neurophysiological relapse-risk and recovery regulation
set-points. Results may lead to the development of a non-pharmacological mobile recovery
support system to help individuals in SUD recovery manage implicit craving reactivity in ways
that reduce relapse risk.
Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.
Verified by an exact topic code match. This is not a text-similarity match.
2 SBIR/STTR records share this UEI (2020). Reported award amounts total $267,887. Reported amounts are not federal obligations.