SBIR/STTR Research Award

Galvanic Vestibular Stimulation as a Novel, Hands-Free, and Intuitive Interface Modality rfaces

Award identifier 01fe6861d63bc7966a053f35bd3fead7454a35280a04beaaa6578148ce2d8d58Awarding agency Department of Defense · Defense Advanced Research Projects Agency

Award amount

$224,833

Program and phase

SBIR · Phase I

Award year

2020

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Award details

Awarding agency
Department of Defense
Branch
Defense Advanced Research Projects Agency
Recipient company
SOTERIX MEDICAL, INC.
Proposal award date
2020-03-09
Contract end date
2021-03-08
UEI
MKF4NQHBD4L6
Solicitation number
DARPA HR001119S0035-10
Topic code
HR001119S0035-10

Research abstract

Nominal battlefield conditions require that operators maintain mission objective/task performance under a variety of conditions, often where scenarios and/or environments severely manipulate, degrade, or otherwise generate impoverished sensory inputs and resulting percepts. The adaptation of advanced techniques to access novel sensory stimulation will significantly improve delivery of actionable data without continuing to add to the already populated visual and auditory mechanisms currently dominating human-machine interactions. The current state-of-the-art is focused on refining somatosensory stimulation systems (e.g. haptics, proprioceptive cuing, vibrotactile actuators, etc.). It is the position of this proposal, however, that the high number of applications for which this sensory pathway is being envisioned for will, ultimately, result in another polluted landscape, akin to visual/auditory. Under this context, this proposal identifies how engagement of the human vestibular system, via galvanic vestibular stimulation, establishes a low-cognitive, mostly unexplored means of providing extrasensory information to a user. It can be delivered with highly desirable low size, weight, and power (SWaP) traits, can be established as a wearable, is uniquely linked to multiple mechanisms of human performance (e.g. vestibulocochlear, vestibulooccular), and offers expansions into other challenging environments, namely, deep-sea, mining, and space where visual and spatial cues are limited.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

13 SBIR/STTR records share this UEI (2011–2022). Reported award amounts total $12,673,975. Reported amounts are not federal obligations.

Phases: Phase I, Phase II, Phase II – Direct to Phase II

Agencies: Department of Health and Human Services, Department of Defense, Department of Education, National Aeronautics and Space Administration

Agency intelligence

Department of Defense

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