SBIR/STTR Research Award

Development of Serious Games and Physical Activities Instructed by a Social Robot for Improving the Well-being of Elderly Individuals with Alzheimer's Disease and Dementia

Award identifier 062cce985d9cf47f9b174dccac6cd549fc2d6b9fff032340e87e07f77794f723Awarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$999,999

Program and phase

SBIR · Phase II – Direct to Phase II

Award year

2019

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
DREAM FACE TECHNOLOGIES LLC
Proposal award date
2019-09-30
Contract end date
2021-05-31
UEI
EEN9FUFDRV64
Solicitation number
PAS18-187
Topic code
NIA

Research abstract

The objective of the proposed direct Phase-II SBIR project is to develop and study and the effectiveness of Serious Games and physical Activities played/performed by elderly people with Alzheimer’s disease and AD- related Dementias in interaction with Ryan, our successfully piloted Socially Assistive Robot (SAR). Ryan is an intelligent conversational life-like social robot, designed to improve the well-being and quality of life of older adults with AD/ADRD. Ryan uses state-of-the-art Artificial Intelligence technology for automated facial expression recognition, natural language processing, and tracking of human body that are used in personalization and adaptation of the games and physical activities. According to the Alzheimer’s Association an estimated 5.7 million Americans have AD and is projected to rise to 13.8 million, as the population ages. Common symptoms of AD/ADRD include cognitive decline, short-term memory loss, changes in mood, depression, communication difficulties, lost interest in hobbies or activities, and repetitive behavior. Americans suffering from AD/ADRD are believed to cost the nation $236 billion annually with projected annual costs of over $1 trillion by 2050. Traditional methods for disease management have shown limited success treating AD/ADRD or mitigating its symptoms. Health care personnel and caregivers who are physically and emotionally taxed are seeking new ways to provide care for elderly individuals and particularly those suffering from AD/ADRD. Innovative technology such as Artificial Intelligence, Robotics, and Internet of Things (IoT) devices, have begun to alleviate the growing need for novel solutions to the healthcare. Among such technologies, socially assistive robots such as Ryan have received a great amount of attention in recent years. While SAR research prototypes exist that can interact with users playing physical cognitive games equipped with artificial intelligence technology and personalization, to our knowledge, no such cooperative SAR (prototype or commercial) for electronic gameplay with individuals suffering from dementia exists today. Our game designs will target “Cognition”, “Memory”, “Spatial Relation”, “Social Relationship”, and “Motor Skills” abilities of players. We will conduct a pilot study to measure Ryan’s effectiveness in mental and socio- emotional stimulation of users with mild dementia. This innovative technology stands to produce significant financial savings and improve the quality of life of individuals living with AD/ADRD, their families, and caregivers.The goal of the project is to develop serious games and physical activities co-played by a socially assistive robot companionbot (Ryan) for improving the quality of life of persons with Alzheimer’s disease (AD). Americans suffering from AD cost the nation $236 billion annually with projected annual costs of over $1 trillion by 2050. Successful development of Ryan will improve patient well-being, make caregivers more efficient and effective, and provide significant financial benefits to the healthcare industry, and assist families and caregivers who are looking for ways to better assist older adults with AD.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

5 SBIR/STTR records share this UEI (2016–2024). Reported award amounts total $5,677,393. Reported amounts are not federal obligations.

Phases: Phase II, Phase I, Phase II – Direct to Phase II

Agencies: Department of Health and Human Services, National Science Foundation

Agency intelligence

Department of Health and Human Services

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