SBIR/STTR Research Award

Educational Media to Promote healthcare Awareness through an Immersive Experience (EMPATHIE)

Award identifier cb8cf0d36707c81b8332a6e6990a5406cec37626c1e62dc432592e0f48558cdaAwarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$224,929

Program and phase

SBIR · Phase I

Award year

2018

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
BARRON ASSOCIATES, INC.
Proposal award date
2018-09-01
Contract end date
2019-08-31
UEI
C8FUKQKC9JB4
Solicitation number
PAR18-402
Topic code
500

Research abstract

PROJECT SUMMARY ABSTRACT SignificanceEMPATHIE is a unique learning system that introduces healthcare and science concepts in an imaginative and engaging platformThe system combines an innovative motion based game interface with software that provides an immersive experience into motor control disorders and promotes inquiry based challengesImportantlythese lesson modules are presented to the student using design thinking philosophy to enable a positive experience for students of diverse of abilities and backgroundsProblem to be AddressedU Sstudents rank poorly for performance in sciencetechnologyengineeringand mathSTEMfields when compared to other countriesThe number of students who pursue STEM and healthcare careers is not sufficient to meet the needs of the modern workplaceInteractive digital mediaIDMtargeted towards STEM education provide students with engaging experiences that improve learning and interest in the STEM fieldsHoweverdesign of software that is effective for learning and readily applicable to classrooms is a challenging taskOf particular concern is the need to develop tools that are relevant to a range of socioeconomic groupsin order to increase diversity in STEM fieldsLong Term GoalImprove STEM learning and interest in students from a range of diverse backgroundsPhase I HypothesesThe SBIR Phase I program will test the hypotheses that students who complete EMPATHIE lessons will see statistically significant increases in both science interest and learningPhase I SummaryBarron AssociatesIncaward winning innovators in the field of serious video gameshas partnered with educational leaders who champion design thinking and diversity in STEM for this SBIR Phase I program to demonstrate the feasibility of the EMPATHIE systemThe specific objectives of the Phase I program are toconduct participatory design sessions to inform the game story framework and engagement mechanisms targeted towards a variety of student populationsdevelop the Phase I EMPATHIE lesson content focused on learning standards for middle school science classesincluding life sciencephysical scienceand engineering designdevelop the EMPATHIE software that integrates the game contentlesson contentand motion based interfacesandperform pilot testing of learning and engagement levels with middle school students following game playSuccessful Phase I prototype game development will lay the foundation for the Phase II effortwhich will include development of a commercial product that expands lesson options to include high school grade levelsand wide scale evaluation of the EMPATHIE systemImpactThe system will have a significant impact on STEM education by increasing student learning and promoting interest in healthcare careers PROJECT NARRATIVE The proposed EMPATHIE system is an innovative educational game environment that leads students through lesson modules to introduce science concepts using an immersive and engaging platformThe EMPATHIE system promises to enhance STEM education byproviding novel and exciting STEM content through science lessons and a unique electromyography game interfaceensuring lessons are engaging and relevant to students from under represented groups by including them in game development through a participatory design processandincorporating design thinking concepts with a focus on developing empathy by placing students in the role of a patient dealing with daily challenges

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

331 SBIR/STTR records share this UEI (1987–2025). Reported award amounts total $130,507,041. Reported amounts are not federal obligations.

Phases: Phase I, Phase II, Phase II – Direct to Phase II

Agencies: Department of Defense, Department of Health and Human Services, National Aeronautics and Space Administration, Department of Commerce, Department of Education, Department of Energy

Contractor profile

BARRON ASSOCIATES, INC.

Historical federal award activity, when published, is on that contractor profile. Matched by UEI only.

Agency intelligence

Department of Health and Human Services

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