SBIR/STTR Research Award

SuperChem VR: The Immersive Reality Chemistry Game

Award identifier 30065bd5b02aa0536017d8d56e8a53d5bdefd8bcf37c9d547b21f3c08a9e0101Awarding agency Department of Education · Institute of Education Sciences

Award amount

$897,954

Program and phase

SBIR · Phase II

Award year

2017

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Award details

Awarding agency
Department of Education
Branch
Institute of Education Sciences
Recipient company
Schell Games LLC
Proposal award date
2017-05-01
Contract end date
2019-04-30
UEI
GFT8LMZNTEG2
Solicitation number
edIES17R0006
Topic code
edIES17R0006

Research abstract

SuperChemVR is a room-scale VR lab and learning game for high school chemistry students. While wearing a VR headset, students will be immersed in a simulated chemistry 3D-environment where they will be challenged to acquire basic lab and safety skills. Through actual, accurate measurement and experimentation, students will improve their understanding of chemistry practices as they learn using science to solve problems. VR will enhance students' chemistry experience by providing instant cleanup, access to infinite resources, and observations at exponentially larger and smaller scales while simulating accurate physical actions in a safe environment. In the game component of the intervention, students will participate in an outer-space adventure that takes place on a derelict spaceship requiring players to use chemistry to survive until they can be rescued. SuperChem VR will be used in the classroom by teachers as a demonstration tool, will provide implementation supports, and will provide teachers with reports on student performance.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

9 SBIR/STTR records share this UEI (2014–2019). Reported award amounts total $5,132,555. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Education, Department of Health and Human Services

Agency intelligence

Department of Education

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