SBIR/STTR Research Award

Advancing Technology to Prevent School Violence

Award identifier 9f5ee6859081d479f109d4525db7a5b35da64578ad633ed23521ea144cd85752Awarding agency Department of Education · Institute of Education Sciences

Award amount

$150,000

Program and phase

SBIR · Phase I

Award year

2017

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Award details

Awarding agency
Department of Education
Branch
Institute of Education Sciences
Recipient company
Happy People Games, Inc
Proposal award date
2017-05-01
Contract end date
2017-11-01
UEI
GMVGJCFKQSP8
Solicitation number
edIES17R0005
Topic code
edIES17R0005

Research abstract

With this Phase I funding, the project team will develop and test a prototype of a game-based application, Keeping It Real, to promote healthy relationships and prevent sexual misconduct among high school students. The prototype will include a game-based storytelling structure with branching narrative where students' choices determine how the story unfolds, a component to promote individual and group level discussion in the classroom, and a teacher implementation guide. At the end of Phase I, in a pilot study with six teachers and 100 students, the researchers will examine whether the prototype functions as planned, if students are engaged while examining real-world scenarios, and how well teachers are able to integrate the prototype within standard instructional practice.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

2 SBIR/STTR records share this UEI (2017). Reported award amounts total $375,000. Reported amounts are not federal obligations.

Phases: Phase I

Agencies: Department of Education, Department of Health and Human Services

Agency intelligence

Department of Education

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