SBIR/STTR Research Award

Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics

Award identifier fc069d083b3a57d006525b8d5857fcc72afc0e44828c84c98d37229e18eba2e3Awarding agency Department of Education

Award amount

$900,000

Program and phase

SBIR · Phase II

Award year

2016

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Award details

Awarding agency
Department of Education
Branch
Not reported
Recipient company
BRAINQUAKE INC
Proposal award date
2016-05-06
Contract end date
2018-05-04
UEI
M6AGTTG9DJN7
Solicitation number
EDIES16R0005
Topic code
1

Research abstract

The final product will include a suite of three app-based puzzle games aligned to national math standards for number sense, algebraic thinking, and problem solving. The games will be designed for use in grade 5 and 6 classrooms where students develop and apply content expertise to solving challenges. The games will include an adaptive engine that assesses and adjusts content based on student level of performance, a back-end system to organize data, and a reporting dashboard to present measures of student performance, persistence, and creativity. The project team will also develop teacher resources for suggesting how to incorporate games and activities into classroom instructional practice to reinforce lesson plans and learning.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Research funding history

3 SBIR/STTR records share this UEI (2015–2021). Reported award amounts total $1,250,000. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Education

Agency intelligence

Department of Education

Back to SBIR/STTR Research Awards

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