Gaming Trainer
Award amount
$139,697Program and phase
SBIR · Phase IAward year
2016Award details
- Awarding agency
- Department of Defense
- Branch
- Missile Defense Agency
- Recipient company
- Creative Technologies, Inc.
- Proposal award date
- 2015-12-17
- Contract end date
- 2016-12-20
- UEI
- JML2MJ3JJ5G6
- Solicitation number
- 2015.2
- Topic code
- MDA15-005
Research abstract
Technology keywords
Not reported
Other awards by this recipient
Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.
- Mining Moodle (and Q-89)- Putting Training Data To Work
- SQQ-89 Application for Interactive Learning (SAIL)
- Gamification for Combat System Employment
- Gamification for Combat System Employment
- Pedagogy Models for Training in Mixed Reality Learning Environments
Awards with the same topic code
Verified by an exact topic code match. This is not a text-similarity match.
- Simulated Challenge for Operational Readiness and Engagement (SCORE)
- Remediation for Adaptive Missile Planners through Authored Resilience Training (RAMPART)
- SCORESimulated Challenge for Operational Readiness and Engagement
- Remediation for Adaptive Missile Planners through Authored Resilience Training (RAMPART)
- Gamification Applied to Missile Defense (GAMeD)
Research funding history
10 SBIR/STTR records share this UEI (2015–2021). Reported award amounts total $3,429,418. Reported amounts are not federal obligations.
Phases: Phase I, Phase II
Agencies: Department of Defense