SBIR/STTR Research Award

NAPP: Nighttime Alleviation Play & Practice

Award identifier e575b87fcc44c462b1d751ca7cf1f49b1a5b5820689cfa296ef1c9586c13b427Awarding agency Department of Defense · Defense Health Agency

Award amount

$149,266

Program and phase

SBIR · Phase I

Award year

2014

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Award details

Awarding agency
Department of Defense
Branch
Defense Health Agency
Recipient company
SMART INFORMATION FLOW TECHNOLOGIES LLC
Proposal award date
2014-11-21
Contract end date
2015-06-02
UEI
HT19FEFNVXC5
Solicitation number
2014.1
Topic code
DHP14-003

Research abstract

NAPP (Nighttime Alleviation Play & Practice) is a mHealth gaming application designed to address the gap between good intentions and actual behavioral outcomes with regard to sleep hygiene. Insomnia is a widespread problem that has many serious psychological, social and economic consequences. Sleep hygiene is an effective way to improve insomnia and refers to a specific set of behaviors related to sleep. The implementation of sleep hygiene rules needs to address individual needs, health, social and environmental demands and lifestyle choices which lead to bad sleep habits. NAPP can achieve this by integrating sensor and subjective information from the phone directly into a game, designed to address individual needs. However, without increasing self-efficacy and motivation, changes to behaviors impacting sleep are unlikely. NAPP provides a gaming environment that targets underlying problems of bad sleep hygiene: 1) Breaking of bad habits by unconscious and experiential learning of sleep hygiene behaviors taking individual contexts into consideration, 2) Increase of self-regulation by delegating control of goal-directed responses to situational cues, 3) Motivation via personalization of gaming app, taking long-term patterns of behavior and environments into consideration, 4) Integration of sensor information into gaming app, 5) Increased goal achievement with heightened attained self-efficacy through repeated use of NAPP game. The concept design of NAPP takes evidence-based research theories like Implementation Intentions, the Health Action Process Approach, self-regulatory strategies, experiential gaming and learning or gaming mechanics of great games into consideration. This way, NAPP will not only acquire and integrate metrics over longer periods of time, but it will ensure that intended goals are actually achieved.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

96 SBIR/STTR records share this UEI (2001–2026). Reported award amounts total $44,618,720. Reported amounts are not federal obligations.

Phases: Phase I, Phase II, Phase II – Direct to Phase II

Agencies: Department of Defense, National Aeronautics and Space Administration, Department of Health and Human Services, Department of Commerce, Department of Homeland Security, Department of Energy

Agency intelligence

Department of Defense

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