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Award details
- Awarding agency
- Department of Defense
- Branch
- Air Force
- Recipient company
- Harmonia Holding Group, LLC
- Proposal award date
- 2011-04-21
- Contract end date
- Not reported
- UEI
- SJHANNQ8XZT6
- Solicitation number
- 2010.B
- Topic code
- AF10-BT03
Research abstract
ABSTRACT: We present a novel architecture for on-demand clouds, which means creating a cloud computing environment when needed that opportunistically takes advantage of available processors. The processors are located on mobile computers at the tactical edge of a network and connect via wireless networks. Clusters of processors can be interconnected by trunks. Compute nodes may appear or disappear unpredictably (e.g., nodes may be on disposable handhelds or moving Unmanned Aerial Systems, or may be damaged in a combat environment). Thus we examine survivable fault tolerant parallel computing frameworks, such as MapReduce, which can adapt resources on the fly when processors fail. We focus on exploiting Graphical Processing Units (GPUs), which offer a greater density of processing cores compared to CPUs given the same physical space limits, and are well suited to many numerical calculations (e.g., data fusion) involved with sensor data. We examine how to implement MapReduce for GPUs in a new way that takes advantage of emerging capabilities in GPU instruction sets to avoid multi-pass requirements of past work in this area. We devise algorithms that can seamlessly combine GPUs and CPUs by using the OpenCL language for coding. Our target problem is distributed 3D scene reconstruction on demand. BENEFIT: This work adapts clouds to a tactical edge environment, where commercial clouds (e.g., from Amazon, Google) are not designed to work. One benefit is to enable on-demand cloud computing with virtualization that offers secure processing on an untrusted infrastructure. This includes security controls providing confidentiality and integrity, verified through cryptographic proofs in accordance with NIST 800-53. Through the use of GPU chips, another benefit is enabling real-time response to decentralized tactical users by exploiting more massive parallelism for a given size, weight, and power limit than conventional Central Processing Units (CPUs) can achieve. GPU chips are approaching a thousand or more stream cores (e.g., 6 GFLOPS [giga floating point operations per second] per watt for one chip). We also allow cloud computing with seamless distribution of computation over heterogeneous GPU/CPU nodes, which is ideal for a tactical setting that may combine various types of hardware devices with and without GPUs. We also simplify the MapReduce framework for end users to allow users with lower expertise and programming skills to configure computations; this allows faster deployment of new capabilities on our cloud architecture.
Technology keywords
Not reported
Other awards by this recipient
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Awards with the same topic code
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Research funding history
97 SBIR/STTR records share this UEI (2003–2024). Reported award amounts total $45,823,342. Reported amounts are not federal obligations.
Phases: Phase I, Phase II, Phase II – Direct to Phase II
Agencies: Department of Defense, Department of Transportation, Department of Energy, Department of Health and Human Services, Department of Homeland Security, Department of Commerce
Contractor profile
HARMONIA HOLDINGS GROUP, LLC
Historical federal award activity, when published, is on that contractor profile. Matched by UEI only.
Agency intelligence
Department of Defense
NAICS intelligence
This classification comes from the contractor profile, not from the SBIR award record.
Contractor industry classification NAICS 518210
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