Human Social, and Culture Behavioral Modeling Game-Based Simulation
Award amount
$100,000Program and phase
SBIR · Phase IAward year
2008Award details
- Awarding agency
- Department of Defense
- Branch
- Navy
- Recipient company
- BIG FUN DEVELOPMENT CORPORATION
- Proposal award date
- 2008-07-03
- Contract end date
- 2009-01-03
- UEI
- T2MKHHCKJU26
- Solicitation number
- 2008.1
- Topic code
- OSD08-CR1
Research abstract
Technology keywords
Not reported
Other awards by this recipient
Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.
- Training Oral Hygiene Habits with a Game
- Developing High Fidelity Synthetic Task Research Environments Using Gaming Technology
- Battlefield Airman: Tactical Air Control
- Adaptive Levels of Automation for UAV Supervisory Control
- Adaptive Levels of Automation for UAV Supervisory Control
Awards with the same topic code
Verified by an exact topic code match. This is not a text-similarity match.
- GameSim(tm): Game-based Simulation for Human, Social, and Cultural Training
- GameSim (tm): Game-based Simulation for Human ,Social, and Cultural Training
- Human Social, and Culture Behavioral Modeling Game-Based Simulation
- AI Middleware for Human Social-Cultural Behavior Training Games
- Dynamic, Agent-Based, Societal Model for Factional Adversarial Games
Research funding history
10 SBIR/STTR records share this UEI (2002–2011). Reported award amounts total $2,316,947. Reported amounts are not federal obligations.
Phases: Phase I, Phase II
Agencies: Department of Defense, Department of Health and Human Services, National Science Foundation