SBIR/STTR Research Award

Efficient Terrain Reasoning Algorithms for the Combined Arms Tactical Team Trainer (CATT)

Award identifier b4ce406d17a6b2661234959b7a9fcb5ed68e705a51de9018de186474183f992aAwarding agency Department of Defense · Army

Award amount

$96,890

Program and phase

SBIR · Phase I

Award year

1997

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Award details

Awarding agency
Department of Defense
Branch
Army
Recipient company
MAK TECHNOLOGIES
Proposal award date
Not reported
Contract end date
Not reported
UEI
TT11NFHPTZN1
Solicitation number
Not reported
Topic code
Not reported

Research abstract

Current-generation SAF terrain reasoning algorithms consume a great deal of computational resources. This doesn't leave enough resource, to run better, more sophisticated terrain reasoning algorithms or additional, more sophisticated higher-level behavioral models. This adversely effects fidelity and requires more expensive hardware. Emerging, more sophisticated terrain algorithms will exacerbate this problem. First, we propose to analyze, profile, optimize, and reevaluate some controversial design decisions of the latest terrain database libraries. Second, we propose to examine whether new, powerful commodity multiprocessors are able to provide more power to run current and future terrain reasoning algorithms. If so, we propose to develop new parallel algorithms, based on the current state of the art, that will make efficient use of these new multiprocessors. The resulting systems will achieve higher perfomance at lower costs and enable use of more sophisticated, higher-fidelity terrain reasoning and behavioral algorithms. We propose to capitalize on expertise obtained from: writing terrain database and reasoning libraries, developing entire SAF systems and components, and from carrying out two previous successful efforts to boost SAF performance. This experience leads us to propose analyzing the current SAF terrain libraries, profiling them to determine their perfomance, optimizing them where possible, and reevaluating some of their design assumptions in search of even greater performance gains. The algorithm will give CCTT the capability to scale up to CATT and STOW-level exercises, to achieve higher fidelity, to support both training and combat development and to help drive down recurring costs. The approach has uses including multiplayer gaming and collaborative work environments. It will spawn dual-use development tools for, and applications which incorporate, terrain reasoning. These products will "spin off" to commercial markets and "spin on" back to DoD markets.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Research funding history

58 SBIR/STTR records share this UEI (1991–2006). Reported award amounts total $14,383,789. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense

Agency intelligence

Department of Defense

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