SBIR/STTR Research Award

Educational Media to Promote healthcare Awareness through an Immersive Experience (EMPATHIE)

Award identifier 2117bce0703206572615d994118cb6fe50019c3511b8aad7b4c74128a3257323Awarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$1,699,382

Program and phase

SBIR · Phase II

Award year

2023

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
BARRON ASSOCIATES, INC.
Proposal award date
2023-05-01
Contract end date
2025-04-30
UEI
C8FUKQKC9JB4
Solicitation number
PAR20-244
Topic code
500

Research abstract

PROJECT SUMMARY/ABSTRACT Significance: EMPATHIE is a unique learning system that introduces healthcare and science concepts in an imaginative and engaging platform. The system combines an innovative motion-based game interface with software that provides an immersive experience into motor control disorders and promotes inquiry-based challenges. Importantly, lesson modules are presented to the student with a focus on design thinking and empathy to enable a positive experience for students of diverse of abilities and backgrounds. Problem to be Addressed: U.S. students rank poorly for performance in science, technology, engineering, and math (STEM) fields; the number of students who pursue STEM and healthcare careers is not sufficient to meet the needs of the modern workplace. Interactive digital media (IDM) targeted towards STEM education provide students with engaging experiences that improve learning and interest in the STEM fields. However, design of software that is effective for learning and readily applicable to classrooms is a challenging task, particularly when the goal is to engage a range of socioeconomic groups. Long-Term Goal: Improve STEM learning and interest in K-12 students from diverse backgrounds. Phase I Results: During the Phase I effort, a prototype EMPATHIE system was developed and verified to be functional with electromyography sensors in a classroom setting. Evaluation with middle school students demonstrated a statistically significant increase in science learning following the EMPATHIE lesson. Phase II Hypotheses: The SBIR Phase II program will test the hypotheses that students who complete EMPATHIE lessons, expanded for middle school life science, physical science, and engineering design, will see statistically significant increases in both science interest and learning compared to a control lesson. Phase II Summary: Barron Associates, Inc. (award-winning innovators in the field of serious video games) has partnered with educational leaders who champion design thinking and diversity in STEM for this SBIR Phase II program. The specific objectives of the Phase II program are to: (1) develop the Phase II commercial-ready electromyography game-control hardware; (2) conduct participatory design sessions to inform updated game story frameworks and engagement mechanisms targeted towards a variety of student populations and obtain feedback from teachers; (3) create lesson content, which expands the Phase I lessons for use in additional science classrooms, along with teacher training materials; (4) develop the Phase II EMPATHIE game software comprised of expanded lesson content and learning challenges; (5) perform usability testing; and (6) conduct formal assessment of learning and engagement levels with middle school students following sessions with the expanded EMPATHIE game. Impact: The system will have a significant impact on STEM education by increasing student learning and promoting interest in healthcare careers.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

331 SBIR/STTR records share this UEI (1987–2025). Reported award amounts total $130,507,041. Reported amounts are not federal obligations.

Phases: Phase I, Phase II, Phase II – Direct to Phase II

Agencies: Department of Defense, Department of Health and Human Services, National Aeronautics and Space Administration, Department of Commerce, Department of Education, Department of Energy

Contractor profile

BARRON ASSOCIATES, INC.

Historical federal award activity, when published, is on that contractor profile. Matched by UEI only.

Agency intelligence

Department of Health and Human Services

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