SBIR/STTR Research Award

Gaming for Training and Rehearsal for Fifth Generation Fighter Tactics, Techniques and Procedures (TTPs)

Award identifier 74394f76e53a706005431512c4c4ca31edd8a11ff599bdf83344a386a69bec0aAwarding agency Department of Defense · Air Force

Award amount

$100,000

Program and phase

SBIR · Phase I

Award year

2009

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Award details

Awarding agency
Department of Defense
Branch
Air Force
Recipient company
SONALYSTS INC
Proposal award date
2009-03-26
Contract end date
2010-01-26
UEI
WYFZJPX5J537
Solicitation number
2008.3
Topic code
AF083-025

Research abstract

The Phase I effort will develop specifications for applying a gaming environment to the training, rehearsing, and exercising of fifth-generation fighter tactics, techniques, and procedures (TTPs).  Our Team, consisting of Sonalysts (prime) and Aptima, Inc. (subcontractor), will innovatively apply our state-of-the-art commercial gaming engine, coupled with advanced human engineering, human performance, and training system development expertise to craft a set of specifications that effectively meet the requirements of the fifth-generation tactical fighter mission areas, while being economical to fully develop.  Using the F-22 as a representative fifth-generation tactical fighter, the specifications will support a range of training, rehearsing, and exercise requirements, from individual to team-level support.  We will pursue three key supporting technical objectives: gaining an understanding of the mission areas; determining the appropriate technologies that will support our envisioned approach; and developing the specifications.  The final specifications will support our aggressive prototype development plan.  With the Teams intellectual skills and ongoing related technologies, we intend to produce a game-based, proof-of-concept application that will demonstrate the value and technical validity of our approach. BENEFIT: The anticipated results of our Phase I effort will be an innovative and effective training, rehearsing, and exercising capability for fifth-generation fighter TTPs.  A key benefit and potential commercial feature of the effort will be the integration of the commercial game environment with advanced tools including scenario authoring, skills tracking, and performance measures for individual and multi-player sets.  The gaming environment is inherently flexible to a broad range of commercial and military applications.  Potential commercial applications include application of key features into our current commercial gaming products; disaster relief training and operations; community first responder training and rehearsal; and any other training domain where an economical, high-fidelity alternative to a more expensive, full-blown simulator is desired.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

167 SBIR/STTR records share this UEI (1988–2026). Reported award amounts total $60,816,246. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense, Department of Homeland Security, Department of Energy, Department of Commerce, National Aeronautics and Space Administration

Contractor profile

SONALYSTS, INC.

Historical federal award activity, when published, is on that contractor profile. Matched by UEI only.

Agency intelligence

Department of Defense

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