SBIR/STTR Research Award

10k: A platform for immersive science education

Award identifier 964b554db55e266fbbc017401cb34e3bf6f7ebbb348a3475f98261438141a2f5Awarding agency Department of Health and Human Services · National Institutes of Health

Award amount

$2,137,528

Program and phase

SBIR · Phase II

Award year

2024

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Award details

Awarding agency
Department of Health and Human Services
Branch
National Institutes of Health
Recipient company
DYNAMOID LLC
Proposal award date
2024-08-01
Contract end date
2026-07-31
UEI
KFEJXMXB8KY8
Solicitation number
PA20-272
Topic code
500

Research abstract

Across the country, students are unengaged and unmotivated in science classes, resulting in lowered self-efficacy and decreased interest in further STEM classes or STEM careers. For schools, falling test scores and fewer STEM courses offered affect rankings and the ability to attract students and staff. A strong and growing body of research indicates VR’s promise for improving student engagement and motivation, affect towards science, and content understanding. But producing VR content that is interactive, accurate, and can be tailored to different curricula has until now required specialists with expertise in science, curriculum development, software development, and design. Dynamoid's 10k is a pioneering data visualization platform that empowers scientists, educators, and researchers to create interactive VR experiences based on real data without having to learn any coding or design skills. The next developmental phase aims to refine 10k experience-production methods, construct a scalable curriculum development model, and further validate the efficacy of immersive 10k experiences. Aim 1: Refine and replicate methods to create immersive experiences across diverse content areas. The team will improve the 10k Creator application, refine the 10k content production model, and demonstrate consistency in the platform’s production of educational experiences across subject matter/content areas. Aim 2: Develop and test a model for developing 10k-integrated curriculum with relevant stakeholders. The team will gather real-world data from teacher partners about their curricula and implementation environments, develop diverse 10k-integrated activities, develop assessment strategies, implement a sample curriculum for one VR experience, and draft guidelines and best practices to enable designers and educators to embed these experiences within existing curricula. Aim 3: Evaluate the impact of the 10k immersive experiences and curriculum on student engagement, understanding, and interest in science. The team will implement a field trial of 10k experiences and curriculum to generate evidence for scaling up. Our primary goal is to inspire more students to pursue STEM careers by fostering deeper student engagement and content knowledge in life sciences. The ultimate vision is for 10k to become a cornerstone in research and education, creating a positive feedback loop between working researchers and students that accelerates scientific progress.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

3 SBIR/STTR records share this UEI (2010–2024). Reported award amounts total $2,594,659. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Health and Human Services, National Science Foundation

Agency intelligence

Department of Health and Human Services

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