SBIR/STTR Research Award

End-to-End Smart VR Training Platform with Authoring Tool, Simulator, and Analytics for Modern and Enhanced VR Training for Special Warfare Operators

Award identifier 7916fe7bb76abcdabd78f0a45313c592807efa2755be334259c1e96bd2282457Awarding agency Department of Defense · Air Force

Award amount

$750,000

Program and phase

SBIR · Phase II

Award year

2022

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Award details

Awarding agency
Department of Defense
Branch
Air Force
Recipient company
VINCIVR, Inc.
Proposal award date
2022-03-11
Contract end date
2023-03-10
UEI
C8KZKPDD5AH9
Solicitation number
X20.3
Topic code
AF203-CSO1

Research abstract

VINCI VR (VINCI) is solving VR Training problem sets via it's Codex End-to-End Smart VR Training (aka Codex), our industry leading platform that makes VR training more attainable, adaptable, and actionable to a diverse array of operators and missions, but is user-friendly for quick and easy simulation modification by instructors. Codex has 3 core components: Codex Editor with Smart Create, Codex Simulator, and Codex Analytics. Codex Editor enables teams to change nearly every part of a simulation and includes VINCI’s newest capability: Smart Create. Smart Creation is an intelligent content creation capability that automatically adjusts simulations and writes analytics architecture as instructors begin to edit their VR content and collect data. Smart Create can help create dynamic environments without requiring instructors to dictate every environment variable; for example, an instructor can add a virtual person/operator into the environment and Smart Create will automatically add software to make the virtual person interact with the trainee without additional instructor input. Codex Simulator enables end-users to run their content from low cost, portable, commercial off-the-shelf VR headsets. Codex Simulator can also ingest a plethora of additional tracking data, enabling integrations with additional hardware such as VR treadmills and 3D printed physical equipment tracked into VR. Finally, Codex Analytics empowers instructors to view performance data and live stream active trainee VR training sessions.  In an average of 5 minutes, Codex can enable an end user to create and execute a new training simulation that fully immerses trainees visually and physically and provides performance analytics. In addition to Smart Create, Codex is also highly modular and outputs non-proprietary data, meaning it can both communicate with LMSs like Dynepic’s MOTAR and can integrate with other 3rd party hardware and software easily, such as VR gloves and treadmills. Simulations made from Codex are standalone, non-proprietary executables, allowing them to run on machines or Content Management Software without Codex Editor or Analytics. Codex is an industry leading VR capability that is making training more hands-on, realistic, and affordable than other simulators employed across similar industries. It offers a significantly higher degree of customization to help Airmen prepare for a complex operating environment that is flexible to a diverse range of use cases while allowing both a unified platform and communication with external APIs to grow a training portfolio. Codex is currently being used in the field in both the commercial and government sector with over 1,000 active students/users annually, and has been shown to produce an 83% performance jump, accelerate training timelines, and increase hands-on training by an additional 495 hours per school house.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

7 SBIR/STTR records share this UEI (2019–2022). Reported award amounts total $2,514,914. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense, Department of Energy

Agency intelligence

Department of Defense

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