SBIR/STTR Research Award

Duty position training and evaluation

Award identifier ec5a1b824a786dc0d55551cc8384f8fc526853c5197e0737dda8945b6c7ddb50Awarding agency Department of Defense · Air Force

Award amount

$49,947

Program and phase

SBIR · Phase I

Award year

2021

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Award details

Awarding agency
Department of Defense
Branch
Air Force
Recipient company
1HUDDLE, INC
Proposal award date
2021-02-05
Contract end date
2021-05-03
UEI
DLWUDXSVLSZ7
Solicitation number
X20.3
Topic code
AF203-CSO1

Research abstract

Once the knowledge and skills for a specific task have been identified, the next step is to determine the most efficient method for an Airman to learn them. Classroom lectures, e-learning, and videos take time and money to prepare. They also require an investment in time for Airmen to attend. However, this investment in time for preparation an attendance does not always translate to better learning. Such training can be boring and even outdated since it takes significant effort to update. 1Huddle uses gaming technology that 412th SFS or other training squadrons can use to create training in just 10 minutes. The 412th SFS is using a 120-page study guide that Airmen are to read through on their own before testing to move up to their next duty station.  1Huddle’s AI game platform can easily ingest the 120-page study guide and turn it into quick, two-minute burst games for Airmen to play. Not only is it fast to develop the training, but the method of delivery is extremely efficient. It engages the mind of the learner so that the knowledge is quickly and effectively retained. 1Huddle’s approach has two key differentiators from traditional learning management systems (LMS). The first differentiator is the technical design that allows authorized training or squadron personnel to create a game in approximately 10 minutes containing the desired training objective and enablers. Second is that the technology is engaging, fast, fun, and contains no fluff. For the new generation of millennials coming into the Air Force, many who have spent 10,000 hours or more gaming, it is a natural learning environment, The return on investment (ROI) is several fold; savings in time and money to create effective training, less time spent delivering the training, and extremely high retention of the information delivered. The knowledge factors of an entire curriculum can be delivered by creating a game library.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

4 SBIR/STTR records share this UEI (2020–2021). Reported award amounts total $899,893. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense

Agency intelligence

Department of Defense

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