SBIR/STTR Research Award

Crossroads: A Game of Choices: Computer-Based Intervention for Rural Youth Impacted by Substance Abuse

Award identifier a1980ed271983021ecdffebf486f40e237dc757b0738fe58fd29555fe3b22edcAwarding agency Department of Agriculture

Award amount

$599,187

Program and phase

SBIR · Phase II

Award year

2018

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Award details

Awarding agency
Department of Agriculture
Branch
Not reported
Recipient company
JULIA GROUP, THE
Proposal award date
2018-09-01
Contract end date
2020-08-31
UEI
GDJ2JA7SU993
Solicitation number
Not reported
Topic code
8.6

Research abstract

Alcohol and drug use is epidemic in rural America, as geographic barriers impede contact between youth and service providers, there is a shortage of mental health professionals and low literacy precludes extensive written assessment and education.Drawing on research from substance abuse prevention and treatment, effective game design and adaptation of software for rural conditions, Crossroads develops and evaluates a mobile game to augment mental health services to youth in rural communities. The game engages high-risk youth, teaches and models healthy decision-making. Counselors receive screening test results and user responses to incorporate in services offered to game users. Users access Crossroads on devices they are comfortable using, remotely and at their convenience.By successfully meeting Phase I objectives, The Julia Group established the necessary foundation to bring to commercialization a product that addresses the needs of drug-endangered rural youth. Phase II expands our prototype with development of 12 commercial-quality game levels, addition of augmented reality features, creation of text, audio and video components for input to maximize youth engagement. The project has expanded to include five sites across two reservations and two regional centers in rural counties, adding as partners an in-patient treatment program, vocational rehabilitation program, school district and a university where we will conduct a multi-method usability analysis followed by an impact assessment.Games will be sold at $15 per user, a fraction of the cost of therapy. Long-term commercialization plans are three-pronged: expansion to more reservations communities; to other areas of risk and outside of tribal communities.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

7 SBIR/STTR records share this UEI (2012–2020). Reported award amounts total $2,095,390. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Agriculture, Department of Health and Human Services

Agency intelligence

Department of Agriculture

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