SBIR/STTR Research Award

Maintenance Training based on an Adaptive Game-Based Environment using a Pedagogic Interpretation Engine (MAGPIE)

Award identifier 44a464ce0c12699701643b9daf4000fd55a38c99d08b5f01138413333fe0cda5Awarding agency Department of Defense · Air Force

Award amount

$743,284

Program and phase

SBIR · Phase II

Award year

2014

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Award details

Awarding agency
Department of Defense
Branch
Air Force
Recipient company
CHARLES RIVER ANALYTICS, INC.
Proposal award date
2013-12-20
Contract end date
2016-03-03
UEI
DD1BYN8SN355
Solicitation number
2012.1
Topic code
AF121-017

Research abstract

ABSTRACT: Although Partial Task Trainers (PTTs) have been shown to have a cost savings of 60 percent over training on actual systems, they routinely cost the Government in manpower, maintenance, and upgrades, and are limited by static content that does not address differently skilled trainees. Game-based training can provide a powerful, personalized approach to addressing individual training needs, but without accessible development tools, game updates can remain costly. To harness the full power of game-based training for maintenance proficiency, we propose to develop Maintenance Training based on an Adaptive Game-Based Environment using a Pedagogic Interpretation Engine (MAGPIE). Based on our successful Phase I, we propose a full-scope Phase II development effort focused on four elements: (1) a suite of intuitive authoring tools that enable course designers to construct scenarios, performance metrics, and game configurations for training; (2) instruction tools that cognitively merge observation, tracking, and training tasks for instructors to manage training exercises; (3) a realistic and extensible game engine that adapts COTS products to provide immersive gameplay for trainees with realistic aircraft models that address maintenance training objectives; and (4) an integration framework that seamlessly merges authored training content with both the game engine and the instruction tool. BENEFIT: We will transition the MAGPIE technology to courses at Sheppard AFB, providing instructors with a C-130H and C-130J trainer that can augment their current classroom-based training mechanisms. MAGPIE will also benefit Government agencies that train personnel using computer-controlled immersive scenarios (e.g., air traffic controllers, emergency responders, medical teams) by pursuing licensing arrangements with producers of similar or existing training systems for those domains. Finally, we will target the multi-billion dollar computer game industry, and augment our own commercial product, AgentWorks.

Technology keywords

Not reported

Other awards by this recipient

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Awards with the same topic code

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Research funding history

961 SBIR/STTR records share this UEI (1984–2026). Reported award amounts total $386,500,110. Reported amounts are not federal obligations.

Phases: Phase I, Phase II, Phase II – Direct to Phase II

Agencies: Department of Defense, National Aeronautics and Space Administration, Department of Health and Human Services, Department of Homeland Security, Department of Transportation, Department of Energy

Agency intelligence

Department of Defense

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