SBIR/STTR Research Award

Game-Based Tactical Training and Rehearsal Environment for Next Generation Multirole Fighters

Award identifier de6557583d7189278b027c5a73ddc8a3e8c3086fe94c868b3e66a1b6735c692aAwarding agency Department of Defense · Air Force

Award amount

$150,000

Program and phase

SBIR · Phase I

Award year

2013

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Award details

Awarding agency
Department of Defense
Branch
Air Force
Recipient company
SONALYSTS INC
Proposal award date
2013-08-02
Contract end date
2014-05-07
UEI
WYFZJPX5J537
Solicitation number
2013.1
Topic code
AF131-025

Research abstract

ABSTRACT: Adapting our next-generation game engine to the complex realm of today"s multi-role fighters, we will create a high-fidelity, easily-deployable flight simulator to provide a training and rehearsal environment for next-generation multi-role aircraft. Built on COTS hardware, the tactics, techniques, and procedures trainer will offer the user a high-fidelity mission training and rehearsal environment while providing a useful instructor control interface, scenario management tools, and student performance tracking. The proposed effort will begin with a mission analysis of the next-generation multi-role fighter domain. Using this mission analysis as a foundation, we will create scenario content for a proof-of-concept and investigate various technological solutions to most effectively recreate the multi-role fighter"s environment and stimuli, at the same time keeping the training package easily deployable and affordable. The work accomplished in Phase I will be used as a baseline for further investigation in a follow-on Phase II effort. BENEFIT: The anticipated benefits of the proposed technology include providing a high-fidelity, cost-efficient training solution for deployed operators and low-cost pilot preparation to maximize limited training time and funding. This affordable system will make it possible for end-users with limited budgets to obtain a quality mission rehearsal environment and a tactics, techniques, and procedures trainer in a scalable hardware solution. The proposed multi-role fighter simulator"s game engine is also capable of being adapted to numerous training applications, including other airframes, naval platforms, or disaster relief operations.

Technology keywords

Not reported

Other awards by this recipient

Verified by the same UEI. These are other public SBIR/STTR award pages, not a merged company record.

Awards with the same topic code

Verified by an exact topic code match. This is not a text-similarity match.

Research funding history

167 SBIR/STTR records share this UEI (1988–2026). Reported award amounts total $60,816,246. Reported amounts are not federal obligations.

Phases: Phase I, Phase II

Agencies: Department of Defense, Department of Homeland Security, Department of Energy, Department of Commerce, National Aeronautics and Space Administration

Contractor profile

SONALYSTS, INC.

Historical federal award activity, when published, is on that contractor profile. Matched by UEI only.

Agency intelligence

Department of Defense

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